#include <windows.h>		// Header File For Windows
#include <stdio.h>			// Header File For Standard Input/Output
#include <gl\gl.h>			// Header File For The OpenGL32 Library
#include <gl\glu.h>			// Header File For The GLu32 Library
#include <gl\glaux.h>		// Header File For The Glaux Library

class Cone {

public:
	Cone();
	GLuint getVertexList();
	GLuint vertextList;
	GLfloat x,y,z;
	GLfloat scale;
	
};